Skip to main navigation
Home

Main navigation

  • Visual Arts
    Visual Arts
    • Events
    • Programs
    • Made at Berkeley
    • News
  • Performing Arts
    Performing Arts
    • Events
    • Programs
    • Made at Berkeley
    • News
  • Literature
    Literature
    • Events
    • Programs
    • Made at Berkeley
    • News
  • Film/Media
    Film/Media
    • Events
    • Programs
    • Made at Berkeley
    • News
  • Design
    Design
    • Events
    • Programs
    • Made at Berkeley
    • News
  • A+D
    A+D
    • Projects + Events
    • Themes
    • AVCAD Field Notes
    • Creativity Across Disciplines
    • Arts + Design Student Council (ADSC)
Visual
Arts Made at Berkeley
  • Made at Berkeley +
  • Mixed media sculpture on a wood panel
Share + 

Finale (Genesis), 2020.

“If you were to create one last piece, what would it be?”

Throughout an array of subject matters I have rendered through art, one particular theme has shown consistent recurrence; An inquisition in what absoluteness is in relationship to what it is to be human. My solution to the above question was to create a piece that was theoretically the closest it can be to absoluteness. By creating a piece that alters its form depending on the environment (Sound, audience. Temperature, angle), it is able to create an infinite amount of versions of the piece. In this theory, we put infinity = absolute.

The piece has 2 stages. The initial stage, Finale, is when it holds a relationship with the artist in a consistent form, and the next stage Genesis, is when it terminates that constant state and transcends into a different possibility by conforming it’s physical appearance into the new environment given. Thus, if I were to create one last piece, I would make one that would transcend beyond my finite existence, and further proliferate possibilities; a singular piece that endures the potential to expand into infinite pieces.
 

Eugene Meg Kim
B.A. Art Practice, 2021 | UC Berkeley Visual Arts |
Eugene Meg Kim was born in 1998, Seoul, South Korea. In 2021, she will receive her bachelor's degree in Art Practice with honors at the University of California, Berkeley. She has an interdisciplinary focus in the field of art and technology, and in college she acquired advanced skills in the technical and conceptual aspects of artmaking. She looks forward to integrating AI and VR in her works.

Her artwork explores two different directions - creating movement and narrative through the stillness of the piece, and conceptual explorations of “humanness” and “absoluteness” executed through her own philosophical and artistic language.

Berkeley Arts+Design

Arts+Design Initiative Fund

Donate

  •  
  •  
  •  
  •  
 

Footer menu

  • Contact

Copyright © 2021 UC Regents; all rights reserved | Image Credits | Accessibility | Nondiscrimination | Privacy

berkeley.edu

Arts+Design Initiative Fund

Donate

Main navigation

  • Visual Arts
    Visual Arts
    • Events
    • Programs
    • Made at Berkeley
    • News
  • Performing Arts
    Performing Arts
    • Events
    • Programs
    • Made at Berkeley
    • News
  • Literature
    Literature
    • Events
    • Programs
    • Made at Berkeley
    • News
  • Film/Media
    Film/Media
    • Events
    • Programs
    • Made at Berkeley
    • News
  • Design
    Design
    • Events
    • Programs
    • Made at Berkeley
    • News
  • A+D
    A+D
    • Projects + Events
    • Themes
    • AVCAD Field Notes
    • Creativity Across Disciplines
    • Arts + Design Student Council (ADSC)

Sidebar menu

  • About Arts + Design
    • Mission + People
    • Projects + Events
    • Maps + Tours
    • Join + Collaborate
  • All Events
  • All Programs
    • Academics
    • Centers
    • Venues
    • Student Clubs
  • All News
  • Made At Berkeley
  • Alumni
  • Student Resources
    • Jobs + Internships
    • Grants, Scholarships, Fellowships
    • Arts Passport
    • Creative Discovery
  •  
  •  
  •  
  •